/*
* Copyright (C) 2012-2013, <Aeihu.z, aeihu.z@gmail.com>.
*
* Game Scenario Maker is a free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* Version 2(GPLv2) as published by the Free Software Foundation.
*/

//#ifndef _CMAGICLISTBOX_H_
//    #define _CMAGICLISTBOX_H_
//
//#include "CObjectListBox.h"
//
//class CMagicListBox : public CObjectListBox
//{
//    private: 
//        vector<pair<Magic, int>>    List;
//
//        ~CMagicListBox();
//
//        void GetListData(int index, int &icon, string &name, int &num);
//        int GetListSize();
//    public:
//        static CMagicListBox        magiclistbox;
//
//        CMagicListBox();
//
//        void OnSelectedChange(int index);
//        void ClearList();
//};
//
//#endif